First post



This is made mostly in python, Tkinter handling the GUI. I designed the UI for simplicity on the Hook Generator you may enter whatever you wish for a hook and if it isn't in list will default to random selection so anything that you can think of gets you going write it and see what you get. The encounter is more straightforward limiting options with the drag downs. The Favorites allow in app check and also export to a JSON file so you may export them sending them elsewhere or converting to a spreadsheet. I don't expect people to use the favorites as in you actually wish to reuse an idea over and over but rather you are clicking and something pops up that peaks your interest in the future. I am looking to do a Kotlin conversion and a more robust for app deployment and a V2 incorporating that on the PC side.
Files
Get Dungeon Master Tool Kit
Dungeon Master Tool Kit
A toolkit for generating hooks and encounters
Status | In development |
Category | Tool |
Author | GreyKnightSoftware |
Tags | Dungeons & Dragons, Fantasy, Tabletop, Tabletop role-playing game |
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