Update


Right now, this is taking longer then anticipated I was thinking initially of doing a release in Unity but I am likely going to transition and finish this in GODOT.  It is more about options and speed of implementation also, forgive me I am scattered brained at time as a solo developer.  I am working but I have many balls in the air and trying to get through them takes me a little time.  I will get there but it can take some time.

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